Hello, my name is

Zachary DiNucci

I am a Game Developer with a bachelor's degree from Boise State's College of Innovation and Design through their Games Interactive Media and Mobile Technology (GIMM) program and an associate's degree in History.

You will find examples of single-player, multiplayer, AR, and VR games in Unity and Unreal Engine. These games are a mixture of solo and group projects primarily done in the last two years, and some can be found on Itch.io and Github.

Quack Attack

About this Game

Ahh the fair, a place where fun and games are a few dollars away. Welcome to Quack Attack the latest game here at our fabulous Fair. The goal is simple, you have 60 seconds to hit as many of the targets with your pellet gun. Can you get the High Score?

About the Development

Quack Attack was created in the same group as PIG and Multiplayer Bomber. We decided to go with a simple FPS shooting gallery because we had never worked with Unreal and wanted to take it easy after not finishing Multiplayer Bomber. I worked on code and testing for Quack Attack along with one other teammate. We decided to create this game through the Unreal Engine Blueprinting system, and I worked on making the moving targets and the UI/points system. I enjoyed learning this new system and found Unreal pretty easy to learn and use.