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Boise State University - GIMM Department

Part-time

Gameplay Developer

📍 Boise, ID · In-Person · May 2023 - Dec 2025

Developed interactive mixed reality and game experiences for educational and charitable institutions, collaborating directly with faculty, clients, and student teams.

  • Developed a Basque cultural AR scavenger hunt experience for Boise's Basque Block community
  • Shipped a JRPG (Gods and Shadows) for the Make-a-Wish Foundation using Unity, C#, and Yarn Spinner
  • Mentored incoming student interns on Unity workflows, C# best practices, and version control with Git
UnityC#Unreal Engine 5VuforiaAR FoundationYarn SpinnerGit

Boise State University - Onramp Program

Part-time

Student Mentor

📍 Boise, ID · In-Person · Jan 2023 - Jun 2024

Mentored K–12 students in STEAM education through hands-on robotics and AR programming courses, and represented the program at local tech events.

  • Designed and led robotics and augmented reality curriculum sessions for K–12 students
  • Represented Onramp at Treefort Music Fest and Hackfort, showcasing student-built tech projects
  • Supported student learning through one-on-one mentoring and troubleshooting sessions
RoboticsAR / Mixed RealitySTEAM EducationPublic Outreach

Best Day HR

Full-time

Software Engineer

📍 Boise, ID · In-Person · Sep 2020 - Sep 2022

Full-stack software engineer building and maintaining enterprise HR management applications using .NET and Azure, with a focus on security, performance, and reliability.

  • Developed and maintained full-stack HR web applications using .NET Core, .NET Framework, and Azure SQL
  • Implemented role-based access control and authentication systems to meet enterprise security requirements
  • Collaborated in an agile team environment using Git, Azure DevOps, and code review processes
  • Optimised database queries and application performance across multiple production HR modules
.NET Core.NET FrameworkC#Azure SQLJavaScriptHTML/CSSGitAzure DevOps

Core Competencies

🎮

Game Development

End-to-end development across Unity and Unreal Engine 5, from prototype to shipped product with real-world users.

💻

Software Engineering

Full-stack experience in C++, C#, .NET, and JavaScript/TypeScript. Clean, maintainable, production-ready code.

🥽

Mixed Reality

Hands-on AR/VR development for educational and cultural institutions using Vuforia, AR Foundation, and Unity.

🤝

Collaboration

Experienced working in agile teams, mentoring students, and communicating directly with clients and stakeholders.