My name is Zach DiNucci; I am a junior developer, a game designer, a history buff, and a gamer. I grew up in Boise, Idaho, and currently attend Boise State University as a Computer Science Major as a second degree seeking student. I expanded my knowledge and built some of my first games through a new program at Boise State called GIMM. Along with attending classes, I joined a Dungeons and Broncos club, where I became a dungeon master and player. As a dungeon master, I fabricate worlds and stories for my players that helped me grow as a game designer. As a player, I have created extensive backstories and characters ranging from a family of adventures to an old man too scared to speak or show his face.
My enjoyment and love of gaming and game designing started at a young age with the game Dinosaur 3D for the PC. My family would gather around and run around the island and save baby dinosaurs. Since then, I have played simple indie games like Unturned or Always Sometimes Monsters to big AAA games like Battlefield or Apex Legends. I have also created many different games themes, and you will see those in my portfolio.
Then came Minecraft; I have hosted and modded servers and created my own mods since I was in Junior High School around 2009. I had the opportunity to attend Minecon in 2010 in Las Vegas, Nevada, where I was able to talk to game developers and listen to panels. My experience at Minecon showed me that the world of gaming technology is always growing, and I became determined to become a developer in the field.
I want to continue telling stories, whether in my Dungeons and Dragon campaigns, stories from historical facts, or in games that I've developed. I am ready to start working with and building games with a team that shares my love of gaming.