Hello, my name is

Zachary DiNucci

I am a Game Developer with a bachelor's degree from Boise State's College of Innovation and Design through their Games Interactive Media and Mobile Technology (GIMM) program and an associate's degree in History.

You will find examples of single-player, multiplayer, AR, and VR games in Unity and Unreal Engine. These games are a mixture of solo and group projects primarily done in the last two years, and some can be found on Itch.io and Github.

Demo Third Person Shooter

About this Game

This was a demo I created to test some of the newer Unity 3d Systems which had come out since I started developing in Unity. I created this Third Person Shooter to learn Cinamachines, Unity’s animation systems, and some Gun Logic which I hadn’t learned yet. While I don’t plan to come back to this project, I do want to use the animation knowledge in the current First Person Shooter I am working on for the reloading, movement system, and some other small things. The art in this project was from a Polygon pack I got to better learn this without having to worry about modeling my own art and if it would look good.


See The Code