Hello, my name is

Zachary DiNucci

I am a Game Developer with a bachelor's degree from Boise State's College of Innovation and Design through their Games Interactive Media and Mobile Technology (GIMM) program and an associate's degree in History.

You will find examples of single-player, multiplayer, AR, and VR games in Unity and Unreal Engine. These games are a mixture of solo and group projects primarily done in the last two years, and some can be found on Itch.io and Github.

Multiplayer Bomber

About this Game

Choose your side. Are you easy to maneuver but hard to aim air crafts or the hard to move but powerful AA cannon? This multiplayer fight is one v three as we see how can win and if numbers can overcome or will power win.

About the Development

Multiplayer Bomber was the third game created with the group that created PIG and Quack Attack. This game was a Unity Multiplayer game using Photon to have two teams battle for domination. This game didn’t work as we hoped because we were using stuff from our second game, which used machine learning to teach bots to attack the player. However, those assets were not built with Photon in mind, so their interactions inevitably failed. However, I still made a multiplayer game with a lobby where the players would connect using Photon. I think of this game as a lesson for creating a game using Pun, and I plan to make a new Multiplayer game soon.